Draw any tool used by a blacksmith, shoemaker, or other artisan. Draw any article of clothing: A hat, cap, slipper, boot, or shoe. (Coats and dresses may be found rather difficult at first and may be omitted from the earliest exercises.)

Draw a barrel, a pail, a dipper or cup.

Show with a few lines what a lamp or a candlestick looks like.

The pupil should not be discouraged if he fails to draw more than a few of these subjects. If he can do a few fairly well, he is making a very good beginning.

CORRECT OUTLINES.

The pupil should become as perfect as possible in his ability to depict things by means of outlines. The outline is important always. Even in a drawing composed entirely of tints and shadows the areas of light and shadow, have their definite outline and they must be accurately placed. The limit of one's ability to draw correctly an outline is the limit of one's ability to reproduce, with any art utensil, be it brush or pencil, the boundaries of given objects. To do the latter well is a great part of all that can be learned from instruction in art. Unless one can represent form by means of outline one will not be able to do so by means of light and shade effects alone.

Fashion Design Drawing - Dress Design

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